7.17.2010

Innoquous .5 and Color Game

Recently, GameJolt held its fifth competition. The theme was Indie Game Demake, and I decided to demake NAL's popular Innoquous 3. The result can be found here. As for the results of the competition, Innoquous .5 (my demake) didn't place - not that I'm too surprised. For some truly awesomeness, Jack Brockley did a LP of I.5. You can find the first part here and the second part here! Now that the competition is over, I do plan on updating the game as there were a few glitches/bugs/other stuff. In addition to that, I'll be adding a speed run mode and GameJolt trophies (only for those in the closed beta though).

Anyway, after a few failing projects, I have decided to stick with the tentatively named Color Game. I will be, if I finish it, entering this game into the YoYoGames sixth Competition whose theme is Discovery. Color Game will be an free-formish exploration-platformer, where you, the player, use a color gun to shoot enemies of the same color and whatnot.

Screenshot!

As you can tell, it's in my usual basic style of graphics; however, as I actually plan on trying to place in this competition, they will most likely morph into something better by the end. As you can also see, there are red, blue, and green blocks. These blocks can only be destroyed if 1) you have gained that color for your gun and 2) shoot a bullet of the same color. Enemies, switches, and plenty of other things will also take the same concept of same-color activation.
Right now, the game consists of only a test room and not much else, but I plan on adding much to it.

As for Generic Platform-1, that is currently on hold or something. Might work on it or, probably, won't.